Maileg agrees with the article below that was written by the American Academy of Pediatrics. Maileg is in support of imaginative play and the benefit children receive when playing with hands-on toys. The freedom a child has to create opens their imagination to a world without limits. Maileg toys are simpler than plastic ones made from a mold or games that can be shared on a screen. A Maileg friend is a character who looks like there is a story to be told and your child will create that story over and over again. Below is the article from American Academy of Pediatrics.


As digital media-based gadgets increasingly fill the children's toy aisles, the American Academy of Pediatrics warns families against using them as a replacement to the traditional hands-on toys and games that fuel the imagination and aid in healthy development.

The AAP offers families and physicians guidance in an updated clinical report, "Selecting Appropriate Toys for Young Children in the Digital Era," to be published in the January 2019 issue of Pediatrics and available online Dec 3. The report focuses on toys for children from birth through school age.

"Toys have evolved over the years, and advertisements may leave parents with the impression that toys with a 'virtual' or digital-based platform are more education," said Aleeya Healey, MD, FAAP, a lead author of the report. "Research tells us that the best toys need not be flashy or expensive or come with an app. Simple, in this case, really is better."

The American Academy of Pediatrics finds the best toys for children's development are those that foster play between a caregiver and child.

Ideal toys are those that match children's developmental abilities, while encouraging the growth of new skills, according to the AAP. Toys are key to developing children's brains language interactions, symbolic and pretend play, problem-solving, social interactions and physical activity - and are increasingly important as children move from infancy into toddlerhood.

"The best toys are those that support parents and children playing, pretending and interacting together," said Alan Mendelsohn, MD, FAAP, co-author of the report and associate professor in the Departments of Pediatrics and Population Health at NYU Langone Health. "You just don't reap the same rewards from a tablet or screen. And when children play with parents - the real magic happens, whether they are pretending with toy characters or building blocks or puzzles together."

Electronic toys by themselves do not provide children with the interaction and parental encouragement that is critical to healthy development, according to the report. Many of the new "interactive" media - including videos, computer programs and specialized books with voice-recording reading - make claims about educational benefits in advertisements that are unsubstantiated, according to AAP.

 

 

The clinical report also covers safety considerations when choosing toys, and the appropriateness of toys for children with special needs. The AAP provides suggestions for how pediatricians can incorporate toys in the office setting.

The AAP recommends that parents and caregivers:

  • Recognize that one of the most important purposes of play with toys, especially in infancy, is not educational but rather to facilitate warm, supportive interactions and relationships.
  • Understand the most educational toy is one that fosters interactions between caregivers and children in supportive, unconditional play.
  • Choose toys that are not overstimulating and encourage children to use their imaginations.
  • Use children's books to develop ideas for pretending together while playing with toys.
  • Be aware of the potential for toys to promote race - or gender-based stereotypes.
  • Limit video game and computer game use by young children. Total screen time, including television and computer use, should be less than 1 hour per day for children 2 years or older, and avoided in those younger than 18-24 months. Children younger than 5 years should play with computer or video games only if they are developmentally appropriate, and they should be accompanied by the parent or caregiver.

"The more we know about early brain development, the more we understand the need for play that is based on human interaction," Dr. Healey said. "There is no screen, video game or app that can replace relationships built over toys."